Rick Baltman has served as the President and CTO of 2XL Games since 2005 during which time the company developed its first PS3 and Xbox 360 title from the ground, up. Prior to co founding 2XL Games, Rick served as a Lead Programmer at Rainbow Studios where he programmed the core game play technology for all of its games. Previously, he co founded and managed two other business that developed the Maya Real-Time Game Engine for Alias|Wavefront and ReelMotion, a vehicle simulation tool used by Hollywood special effects companies to animate cars, aircraft and spacecraft in many movies and TV commercials. Prior to his work in the entertainment industry, Rick worked as an Attitude Control Systems engineer on a wide variety of aerospace projects including satellites and unmanned aircraft. Rick received a M.S. in Aeronautics and Astronautics from Stanford University and a B.A.Sc. in Engineering Science from the University of Toronto.
Speaker Series: Rick Baltman
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